SyntaxHighlighter

Monday 12 August 2013

Day 41: Back in business

Back

The holiday was good! Arrived back in Kilburn to carry on the AR work, and leapt promptly back into the coding of sound.

Found out how to check markers to see if they are in the view or not, and also found out how to set a buffer number of frames. If the marker has been seen within the last x frames, then if it is lost for whatever reason (the marker moves out of the view, or it blurs so the camera doesn't capture it for a few frames, etc) it will still remain found until the buffer expires or the marker is seen again.

Useful so we don't have choppy audio. Am coding it in now.

Tasks to focus on in the near future

Apart from the implementing sound that I mentioned above, there are a fair few loose ends to tie up in order to get the AR up to scratch:

  1. Documenting entire new system
  2. Test AR installation on a new system - Hoops, to be precise. Ensure portability of AR.
  3. Add handling to models that don't load, user can see error message, attempt reloads, etc
  4. Make a system for people to easily add models? GUI?
  5. more that I can't remember right now
So there is quite a bit of stuff to be working on.

This was Toby's last day before flying out to Japan for his holiday, so there was a tearful goodbye. He'll be back in a few weeks though, and in the meantime I've been asked to help out with general programming tasks for the school with Graham Gough, John Latham and Steve Pettifer, so looking forward to some new stuff too.

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